Hey there, got a quick tip for those of you who might be having a difficult time getting your bright cartoony graphics in Unreal Engine 5 looking closer to their original texture colors. If no amount of tweaking the lighting or post-processing works for you, this one little easy trick might just be what you're looking for.
Observe:
I'll be making a few more of these little quick tutorials as I find things to share, be it for the tools I use (like Unreal Engine, Blender, Clip Studio Paint, etc.) or for art and design in general.
Anyway, have a great day, and good luck with your creative projects!
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